![]() Tentatively titled Roller Coaster Tycoon Switch, the proposed game is a port of RollerCoaster Tycoon Touch, which is itself a mobile port of RollerCoaster Tycoon World. Using games they were involved with from what seems to be 20-40 years ago and nothing newer is banking on their past rather than their present how they handle themselves as a company is just a red flag to me because nostalgia is big money these days. Someone must have told Atari that the Nintendo Switch is the next big thing in gaming, since now they want to bring their buggy game to the successful handheld. 1:20 RollerCoaster Tycoon is successful, but its success didnt have anything to do with nor will it ever be with Atari. RELATED: ATARI BOX CONSOLE WILL USE CROWDFUNDING CAMPAIGN ![]() ![]() ![]() As Eurogamer put it, "It doesn't seem to matter how many rides break down, how deep the pools of litter are, how many deathcoasters you've built, peeps roll up in ever-increasing numbers, to the point where your PC can't take it anymore."Įurogamer ended by saying "the result is a game that is merely a bit s-." The game was panned by critics for being buggy as all get out and containing none of the magic of the original. Triumphant may be a bit too strong of a word. Atari has produced numerous sequels for mobile devices to mixed reviews, until finally making a triumphant return to PC gaming with RollerCoaster Tycoon World in 2016. Atari purchased RollerCoaster Tycoon back in 2003, and since then it seems to be the only thing keeping the company afloat.
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